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BGE2 Merchant Mothership

Spaceship Focus: Merchant Mothership

How would you like to be at the helm of this magnificent merchant mothership?

Be wary, pirates, the people who have glimpsed this glorious trader-vessel-cum-war-machine from the inside don’t live to tell tales.

Some say it transports storied treasures, rare cosmic resources and luxurious stolen goods from around the System. Darker rumors speak of dungeons and prison holds filled with despairing hybrid slaves destined for sale on the black market…

Still drooling over the idea of space-jacking this graceful beauty? Well, I don’t blame you, but you’d best come with a wicked plan and some seriously armed mates. Because if you don’t kill this baby’s owner, you’ll be making a serious enemy in Ganesha City’s underworld…

107 thoughts on “Spaceship Focus: Merchant Mothership

  1. justgettingwarmedup

    I loved the idea that you have sails on top of a spaceship… looks cool.

    1. Chandler-Bing

      But… why? For what? It looks strange.

      1. Might be solar power plants. I remember seeing something like that in the Treasure planet when I was a kid and I was very cool.

        1. I totally agree on that. They need to be more modern looking for that tho.
          I like it^^

          1. it’s to sail on the solar winds!

          2. IrishPolkaKing

            Seems to just be a visual play on old Asian pirate ships. No real purpose other than to serve as both notice and a warning of who you are dealing with.

        2. oh yes. i loved jims hoverboard with its extendable solar sail. but yeah something like that in the game might be too much copy/pasted 😛

          1. Jack&Daxter(2&3) have a hoverboard and Enslaved has “Cloud” which is a hoverboard^^
            So why not having one as option as replacement for a Jetpack?

            It seems okay to me. Not like there would be a game based around that one hoverboard from TreasurePlanet. It would fit perfectly into BGE2^^

      2. We are talking about a universe with space-swimming bubble-making whales . Have a look at BGE1.

        1. And yes. Solar Sails of Treasure planet are utterly cool.

          1. Completely cool. It’d be awesome to see with they would do with the solar sails concept. I hope they run with it.

      3. Yep! Looks really weird! Space ships must look like space ships you know, and not like pirate ships… Please guys make moderns ships!!!

    2. yep love it my main job trading 😀 and stealing and doing some contraband/smuggling

    3. the ship looks cool and his story .But if we can control ths type of spaceship, it must have some advantages and some defaults. And his apparence is awesome.

    4. I think the ship has to transform, In Atmosphere with Sails and like the Colorful Indian and Chinese Markets, In Space more Dangerous Technical like.

  2. trader-vessel-“cum”-war-machine? Um… Was that a typo, or intentional o_o lol

    1. https://en.wiktionary.org/wiki/cum#Etymology_1

      It means that it’s both what’s before and after the cum.

    2. Old_Choking_Joe

      Seriously? Smh.

  3. James Alan Wilhelm

    Though I do like the shark teeth on the other ship, I still have to say……ooooooooooooooooooooooo, I do like me a beautiful ship. I particularly like the sales of fins near the back of the ship. Are they functional and make the ship better, no. Are they necessary, probably not. But they do make the ship that much more awesome!

  4. I love the use of smaller ships for scale in this one, this mothership is a couple hundred meters long!

    This being Zhou Yuzhu’s personal ship is quite interesting. With how he addressed Knox in the trailer, I don’t doubt he has some hybrid slaves of his own. I’m assuming the structure with the sails at the back is a detachable, smaller ship? It doesn’t look pretty safe-proof, I’d guess it’s really a ship for sailing bodies of water.

    Also, the cannons at the front and the sides really make this menacing, I love it!

  5. That’s some bad boy

  6. This ship looks pretty, maybe its look goes with the owner. But if not, looks should be a little bit more mysteriously dangerous & beautiful.

  7. The ship looks like it has several potntial ways of getting in and out, it would be nice if those were in the game. It would give some diversity to the boarding attempts & strategies.
    May also allow several crews/players to board simultaneously to take control of the ship as a team taking down different objectives on the ship in coop.

    1. Tactical gameplay…I like it! Like the space fights in battlefront 2: attacking the shield from outside or destroying it from within..just more refined with more possibilities. Maybe you can attack the crew in the crew quarters before you raise an alarm, or take control of the engine room and open vents to let the crew get sucked into space? That would be awesome!

    2. Yes, tactical gameplay! Build up an army, choose an approach, maybe even sabotage the ship to conquer it and then scavenging for parts to repair it after it’s captured? Utilise onboard weapons while still fighting for total control over the ship? It feels like it should be a big accomplishment to conquer and use this juggernaught and the rewards should be there too (faster travel through long distances, more firepower, unlock new systems to explore, etc. etc.)

    3. chimmy chunga

      this is a great idea

  8. Nice, very nice.

  9. rainflowers2016

    Gorgeous. The attention to detail and color in every artwork released so far is amazing and inspiring. It’s crazy to think spaceships like these, and smaller ones, or even bigger ones (?) are going to function in-game, moving around, flying and travelling around the planet, and it’s even possible to capture a spaceship like this one? Awesome! The mix of cultural design elements and sci-fi is outstanding as always! Getting more and more curious to see this game further evolve and what other stunning artworks will be revealed.

  10. Now granted big ships like these are cool, but what if I just want a ship to cruise with afew buddies? Think like the millennium falcon, I want a han and chewie ship.

    1. yeah i’d like to have a similar sized ship as the millennium falcon. hijacking such a big ship whould be so awesome. like the pilot brings you down to that mothership with stealthy sneakieness and then just follows it behind to catch you up when you’re back. another nerdy computer guy in the falcon could assist you with a stolen map

  11. 水 = water???
    And the ship looks to have the shape of a whale, there is even an eye in its side. Seems to be there is also a flying fish painted.
    Is that the symbol for longevity in ship bow? the red color of the ship is for the chinese vermilion? that’s means is associated to taoist beliefs of eternity? or perhaps the good fortune and joy meaning?
    Is the painting on top a fusion of dragon and clouds? Could be similar to Zhou tattoos?

    1. wow good eye!

  12. CosmicOfficer

    Once again with another big teaser on what we would be able to do for the time being!! The ship is gorgeous but would be a mess when were done with it.. So I guess this can be a heist and steal good and save the chained hybrids, so far so good! Now I’m picturing it as a public event or “who gets to it first”. Having well armed shipmates will be a highly recommendation to those who think they are confident enough.

    My opinion: (Let’s say it’s a heist) you’ll need strategies, can go in hard, or play it slow and sneaky. It would be cool to have specific shipmates you’ll need to join you on how they want it played out.

  13. Some say it transports storied treasures, rare cosmic resources and luxurious stolen goods from around the System. Darker rumors speak of dungeons and prison holds filled with despairing hybrid slaves destined for sale on the black market…

    Pure water for thermal baths. Why not, embryo of a new hybrid breed.
    Des sphère d ‘eau pure pour se délasser dans les thermes et pourquoi pas l’import/export d’embryon dune nouvelle race d’hybride…

  14. It would be nice if the sails could be used to supply shield / weapon … or emergency power supply and act as solar panel. Of course it’s mean that the sails has to be retractable.

    Ca serais cool si les voiles pouvaient servir de panneau solaire pour une alimentation de secours ou alimenter les bouclier / armes … Ou tout simplement recharger les batteries du vaisseau. Evidement il fraudait pouvoir les rentrer / sortir les voiles et le mat en cas de besoin

  15. ThatSuperDuck

    I’m loving that this has been built in the shape of a whale. I always loved that the Beluga had a kind of animalistic shape, and that General Kehck unashamedly flew around the moon in a giant spider. It instantly gives you a sense of a vehicle’s personality before you’ve even set foot inside it.

  16. SO GOOD ! It’s the new Beluga 🙂

  17. Stealth. Thats the question 😀

  18. OMG IM JUST TOOOO EXCITED!! I love that i can even just talk about Beyond Good and Evil 2 now and it actually being a thing soo excited

  19. I love this ship 🙂

  20. For some reason, this concept art reminds me of the Flying Boat in “The Fifth Element” with Mr Kim giving Korben his free lunch:
    http://www.indiewire.com/wp-content/uploads/2017/06/the_fifth_element_06.jpg

    Perhaps similar craft should make an appearance in-game, if not already. I’m loving this mothership design though

  21. This ship looks DOPE!

    This brings up all types of questions on customization. Also, noticing all the weaponry on the ship, it makes me curious as to how ship to ship fights will be like. Will there be an “attack mode” when the need arises aside from traveling fast going from planet to planet? It is still very exciting to hear about the different elements this game will possess.

    Can’t wait!!!

  22. ‘Wicked’ ‘mates’ ‘kill the guy’ mmmhm, these aren’t buzz words that whet my appetite, where is the charm? That said, I like the design of the ship

  23. Ship looks really cool!! I love the pattern/decorations on it a lot, and space jacking it sounds raaaaad.

  24. Easy to find and pay a good concept artist, but does this coherently contributes to the game? We loved BGE1 for its family-like characters, and the need to save them/explore epic dungeons, and hunt pearls, in the various mini games and mini-dungeons, where Peyj and Double H would interact and comment, developing their characters as well. They even had different lines depending on if you completed some before or after loosing Peyj/gaining Double H, and even coming back to previous dungeons.

    Across the years, games and movies are all looking more and more attractive while loosing any and all involvement from the consumer. Look at Alien : Covenant, perfect example of slicks designs still being boring because it’s producer didn’t know what a second draft is.

    Theses things take time, and I’m already finding preorder links for BGE2 on fnac.com for PS4, right for december…

    https://jeux-video.fnac.com/a10738455/Beyond-Good-and-Evil-2-PS4-Jeu-PlayStation-4?ectrans=1&oref=00000000-0000-0000-0000-000000000000

    Care to explain?

    I think you need team of writers as well, so it can both look cool and be cool.
    BGE1 was not a game about improving stats and equipping weapons, ; random loot was not at the core of the original game, instead we had exploration, pearls and animals, and every single one of them was an individual challenge with brilliant ones involving hot-pursuit of pirates, hovercraft races, even a whale in space! And all very well implemented in the huge world!
    All of it right next the story, and present everywhere. Let me do that again and i’ll buy your game!

    1. thousandhorizon

      I love your idea and vision of good game/movie. I agree 🙂 Many different Character interaction and funny lines would be lovely if not actually crucial for this game

    2. That’s exactly what I was thinkinhg. I was specting a secuel to BG&E1 and the only thing I hear is a universe based assassin’s creed or Far Cry.
      I don’t want a huge map of the universe with collectibles. In BG&E1 we had the photos and the pearls, but was so implemented in the story that made sense. Plus every single photo or pearl felt like a huge conquer. (we can’t say the same about the feathers of AC3 or the chests)

      I want to love the characters, to feel myself again inside that universe, I don’t care exploring or following a lineal path, but please make it familiar and lovely, spectacular, big, whatever you want, but keep the BG&E 1 esence.

      David, I really hope we can play that game that make us feel the same as we did =)

      1. I’d just like there to be loads of characters which actually feel like they have an importance instead of being there just to help you accomplish some achievement or whatever. The team seems like they have plenty of character ideas as we’ve seen throughout their posts but having side kicks and relate-able characters is just as important. Something I’d like to see is a lot of recognizable things like recurring characters or villains or spaceships or things which if you saw on the streets then you’d know it was from BGE2. Unlike when you look at games like Elite Dangerous or Eve where its just the same old spaceships and no character/story.

        Maybe the dev team would have to have a talk with Toby Fox on how to create great character development cause Undertale does that amazingly

  25. Merchants trade on this ship. Many of these ships fly over the cities, on all different planets. There are two ways you can approach the ships:
    1. Valuable things can be gathered from the merchants, they sell top-notch weapons and armory for you and your ship(s). It cost you a ton of money, but you are sure to get the best of the best.
    2. ATTACK! Either go undercover and destroy the ship from the inside or go full ham and attack it from space. If you win, you can collect all valuables that have survived the attack (some items cannot be collected because they break, or can be collected while being damaged). The cost: it’s free, but further trades could be harder at some other merchant ships if they’ve heard about the attack.

    Would you pay, or take the risk. It’s all in your hands!

  26. Love the ship. Nice and big, but would raise the question what transportation looks like inside a ship like this? Are there giant elevators the size of platforms or more like teleporters.

  27. Oh so Good ! It is a beautifull Spaceships 🙂
    It looks like a Red Beluga Whale, Is it a reference to the spaceships of BGE1.
    And It’s awesome because i love the concept to have Whale in space.

  28. thousandhorizon

    Would be terrifying to bump into this by mistake while roaming through the world (maybe in the beginning?) . Being able to sneak in but realize you can’t yet do anything or you would think its completely impossible ( you would be suprised much later in the game after getting specific tools now that you actually feel to have a slight chance of taking control of it) . Maybe if you steal anything from the ship, a powerful weapon or / high value of money this ship would start to follow you everywhere you go and release its monstrous power on you once its close enough or release many sbire-ships to tear you down!

  29. Loving the design’s. Hype is building.

  30. It looks really cool! I really like the sail on the top, it pretty much remind me of the Rogue Galaxy spaceship (in a way).

  31. PixelatedGeek

    the sails look cool on the ship but don’t seem to have no real purpose for a big ass ship like that.

  32. AlexandaBleak

    i love it when space ships take inspiration from old sailing ships, like in treasure planet with the “solar sails”, mixing old styles with sci fi technology always looks cool to me

  33. I really love the aesthetic of the game, I find it very unusual and refreshing. But I also wonder if in the galaxy/ies you are creating there exists other cultures with their proper architecture, religion and society. Like in other pieces like One Piece, Cowboy Bebop or the saga Fallout.

  34. A_Regular_Wolf

    Beautiful ship! I’d love to see a diverse array of ship designs from all sorts of different cultures.

  35. The ship looks brilliant, I like the idea of merchant ships in general, one dynamic type activity would be successfully escape once you steal something valuable from the ship, The player can either buy the item with enough money or steal it, but if he steals it from merchant ship it would trigger a chase/ hunt which would be challenging to get away from. This could be a rewarding experience

  36. If it’s a merchant ship shouldn’t it be less flashy in order to not attract attention from pirates?

  37. dans l’univers / mythologie / background du jeu, un Vaisseau de cette taille est :
    -unique
    -rare
    ou
    -peu commun
    ?
    Qui possède ce genre de Vaisseau / vaisseau de cette taille à part eux ?

  38. Rockets-rocket

    This is an amazing ship. I would love to see more like this. It looks like a junk from ancient China. Does this mean we can play in many different ways. Like from being a merchant to a mercenary or a pirate? I would love to see something like this and maybe a skill tree with things like stealth, combat and other things. To really make your character feel more unique like in skyrim, where you can play as you want.

  39. i love the steampunk look, that is how space ships should be! sails. a bit of old fashioned steampunk meets futuristic! it is looking sick! i hope we can see them at random in space or in the skies of planets and highjack them or infiltrate them with stealth or something.

  40. Really interesting design, love the addition of the sails on top. Can’t wait to see this beauty in-game.

  41. Ki_YaKarateMonster

    Sweet steal.

  42. I love the idea of coming up with an intricate plan to infiltrate and steal the ship. I would love multiple ways to accomplish this: join the crew and lead a mutiny, acquire a map and stealth your way through, perhaps even expose the crew’s illegal activities and acquire it at an impound auction? I also love the consequences for failure as a loss of reputation/making an enemy

    1. This sounds like fun. I like the idea of going about it either way.

  43. Amazing.

  44. Oh wow that looks amazing. And it will have a complete inrerior as well? Anyway I agree that sails look a little off, I don’t know if it’s them in general or just the shape, material, size or placement of them.

  45. assassinsly76

    It is really mysterious. I wonder what can look like the crew of this ship. Given their reputation, the members of the crew must have an interesting style and background I suppose.

  46. If I’d ever get my hands on the treasures hidden inside this ship it coul be the end of an economy. Or at least a part of it. I would give the treasure to the poor people and just them could decide what to do with it. But it wouldn’t have a happy ending. Just imagine what they could do with the money. Some would use it for their families but the Evil ones…
    Now thinking about it it’s really a bad idea, I should consider not doing it.

    Oh and what comes to the part of actually getting the treasure, I have two ideas.
    First would be to use actual “muscle” power. I would have 2 ships or more to cooperate and try to capture the ships with hooks and lines. And try to ground it or at least stop it. Than try to Fight with the pirates. Also disable their Turrets on the ships so it wouldn’t be a fair battle.
    Or I could have some people to work for me who are hackers and get them inside the ship. Like a Virus they would disable everything and would find a way to just get the treasure to my ship.

    Now none of those ideas have a good percentage of Success… but they sound like fun.
    If only I would use some more brain power and would combine both of them and think of some “ways out”. It would be perfect!

    p.s.: now that I read all of it, this sounds Crazy XD

  47. This is awesome,. A perfect concept art, but I would love to see a dungeon inside this ship, even more I would like to see varous dungeons inside it, maybe a portal between other ships that continues the dungeon at the cost of leaving the current place and various ends to reexplore. A live ship. with characters to meet and knew.

  48. Awesome! This beauty looks like she could pack a serious punch, but is also able to nimbly evade as well.
    Also I love the colors and little details on it <3

  49. It looks great, but adding some Neon, or electric sign (maybe like hologram) in order to make it look like a futuristic Nanjing Road in Shanghai. A bit Cyberpunkish too would be great!
    https://media.timeout.com/images/103336137/image.jpg

  50. I shall learn the ways of Altair and Ezio as an assassin and for stealth, building upon my current parkour skills. I’ll look for an opening, sneak in and systematically take down each enemy on the ship until I make it to the leader.

  51. DanceParty333

    This made me think how cool it would be to have a whole side mission that you board and still a haunted space-pirate-ship! I love the idea here of mixing genres. Looks awesome!

  52. Delta_Epiales

    The more I see this.. The more I can’t wait to get my hands on it.. but overall I like the aesthetic the sails give it. It gives it a kinda menacing look to it. Along with the fact that they could serve a purpose, like providing energy or something along those lines.

  53. ICE_Faux_Pirate

    So will there be docks to park something this big or do you just park it over Trump tower (or wherever) and hop in a shuttle/smaller ship to traverse the planet?

  54. I think that every spaceship should have free roaming elemnt in it with a possibility to blow it up from the inside

    1. I second this, or even disable it, tow it somewhere to repair it, and then make it your own. makes me wonder if we can trade mother ships too now. but what i want to know is if this fat mama is packing. i only see the tiny guns on top, but nother bigger or even broad side guns.

  55. SaberTooth6791

    Nice, only need a crew and a plan to raid it

  56. What a great-looking spaceship!

  57. Looks awesome!
    But how does travelling from planet to planet that are lightyears appart work? I just though i’d might be cool if there wasn’t just a super hyper dyper mega speed 10000x faster than light that you travel like 1 second. It would be cool if you really had like for example 5 minutes to reach a planet and you could use that time to manage your equipment and stuff like that.

  58. Would love to fly this! Haul goods from planet to planet!

  59. Great ship! Beautiful! Would really love to blow it up, plunder it, ship-jack it, or at least prove the stories wrong! (nice paint job guys! Love the purple.)

  60. the ship looks really great is there also an option where we can change the skin or coloure and will there be some kind of creatures to ride on ?

  61. A feature I’d like to see would to be able to raid other ships whether it be AI mothership’s or possibly other online players ships (I’d prefer AI as boss battles or other events can occur). But having some sort of grand warship which is feared throughout the entire system and completely annihilates even high level players would be an awesome way to build lore and have an almost impossible yet satisfying goal to work towards. Whether its through star-fighter combat with the mothership or docking on it and taking out the controls and people inside. I’d definitely like to see a variation of famous (or infamous) starship’s in the system with there well known and feared owners. There’s is nothing I like more than looking through google images at spaceship concepts, beside I really love spaceships! This concept here just makes me drool over the different possibilities open for it. Especially the idea that those tiny fleet of ships around it could be the size of the pirate mothership we’ve seen in the trailer/gameplay tease. Something that huge and galactic and mysterious and the fact that there’s the chance that we can actually take control over the ship is unbelievably exciting. Also the fans out the sides and the sail up top have this real future mixed with the past vibe going on which will be a very unique design style that’ll be influenced throughout architecture and ships making the designs of the game easily distinguishable from over game concepts. This single concept art fills my brain with hundreds of branches this game could take and that’s super exciting to think about

  62. I just can’t wait to see the interior of this beast, would I be able to roam inside while it’s moving like changing stuff or loading the cannons with ammo?

  63. This is big! Like Star Wars and Star Trek.

  64. Lo de los híbridos esclavos dentro del acorazado está bastante bien planteado, pero creo que se podría jugar mejor con esa idea de una manera más original. En vez de que todos los esclavos estuvieran en jaulas, lo que se podría hacer es que cada raza o híbridos estuvieran en recintos o áreas con un ecosistema adaptado para ellos, ya que cada especie de híbrido no se puede adaptar a un clima específico de la misma manera que otros, y lo que mas le interesa a cualquier vendedor (ya sea traficante o no) es mantener en buen estado sus productos para venderlos al mejor postor.

    1. Sorry, i’m spanish.
      You can use the translate..

  65. NikitaMacovei

    Well, that ship looks . . . great. Will we be able to have a ship like this one ?

  66. I hope that the motherships have a lil bit … “personality?”… this ships should be something different and something special … If they will look like spaceships from star wars … it would be boring. But this picture is a perfect example for me how they should do it …

    – sry 4 my english, not the best

  67. RecklessAthena

    I hope that there are little cramped rooms on board that have windows you can stare out of. I’ve always dreamt about that. Staring out of a porthole into space, watching the stars. Far from my home, just aboard a ship.

  68. Jaume Ballester

    it would be pretty cool a ship that in the top had a greenhouse with a tree a some plants!!!

  69. I like so much the design of the ship that mix hig tecnology with an old style (the materials of the structurere seems aged or consumed like an old car but they hide hig tecnology and power)
    I also loved the possibility to explore the other ship and to exchange tales and information with other players or npc, it’s a perfect way to live the world of the game

  70. Love this artwork!

  71. Ich hoffe Das der Beluga aus dem ersten teil vorkommt auch wen es nur als frag oder Ester egg wehre
    ps. bitte wehr es übersetzen kann übersetzt es für die anderen bitte danke 🙂

  72. The design is completely amazing. The sails give it a very special touch, but it would be nice they have a real function in a space ship.
    But seriously, I want that ship.

  73. Hey, i just realised this ship has “eyes” and kind of a head and stuff (don’t know how to say nageoire in english) which make it look like a whale. And other ships have teeth painted on and stuff.

  74. CammyBalFell28

    I like the design of the ship as it isn’t conventional or look like your Normal Star wars ships. Just the thought of A massive Spacevassel Flying as trading station is absolutely Breath taking. Kind of like the Moon Docking Station in treasure Planet (The Solar Sails remind me of that Movie aswell and I LOVE IT because that movie took myself and Mind Places)

    I Love the way; what you said about needing to take out the Captain of the Trading Space Craft otherwise you’ll have a big problem in the long run. How that adds an aspect of Danger to what the game could have, that our decisions drastically affects what happens to our character when we aren’t within a story-following mission and just running around the massive world of BGE2

    1. CammyBalFell28

      Also, Props on how well this game is starting to look and sound… It really sounds like it is gonna be something Amazing!

  75. Energiekuchen

    “A wicked plan”? Does it mean we have to plan heists on that kind of ships? That would be neat!
    But yes, I’d like to take over that beauty. Is it possible? Can I sell it afterwards? Or customize it with weaponry?

  76. Cameron T. Nelson

    Absolutely incredible, we can either go stealthy or hit it hard with our own ship’s weapons. However, I would love to captain this vassal for myself. Its insides need to be filled with some of the hardest enemies we face in the game, to make the reward all that more amazing.

  77. That would be quite the challenge to accomplish, not knowing who or what lies inside this. Once acquired adding weapons or improving how you see fit is a must.

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